What Will I Study?
The following topics are studied on the course:
- Data Structures
- Theory of Computation
- Data Presentation
- Computer Systems
- Computer Organisation and Architecture
- Uses of Computing - Consequences
- Communication and Networking
- Big Data
- Functional Programming
- Problem Solving - A Systematic Approach
You will also complete a computing practical project.
How Will I Be Assessed?
80% examination (2 papers) and 20% practical project (marked internally).
The practical project will require you to complete a computing investigation or solve a realistic problem. You can choose the topic for your project from an area of computing that interests you and your aim will be to create a programmed solution. Examples could include:
- a computer game
- a data processing problem
- an app for a mobile phone or tablet
- investigating machine learning algorithms
Is There Anything Else I Need to Know?
The course would be suitable for you if you enjoyed GCSE Computer Science and gained a grade B or above in the subject. You will also need a grade 5 in GCSE English and grade 6 in GCSE Maths for entry onto the course.
This A Level has been created to get students working with real-world programming and provides a good understanding of the fundamental principals of computing. It focuses on the knowledge, skills and understanding that you will need to progress either to Higher Education or to the workplace. Future career roles could include Games Developer, Systems Analyst, IT Consultant and Web Designer.
No courses selected.
You can choose up to 4 courses.